Head Morph Set for the Chakat Available from http://www.wa1gsf.net/downloads/models/Chakat_HDM1.zip Copyright (c) 2008 by David A. Wallace (davewa) Free for use in commercial and non-commercial works. No redistribution of this file, but feel free to distribute "dial poses" using these morphs or to transfer the morphs to other Chakat CR2 files you may wish to distribute. (My intent is to keep control of the distribution of this specific ZIP file, not to limit what you do with the content.) Descritpion: This package contains a new CR2 for Yowl's Chakat which adds four morph targets to the head. These targets are: Muzzle Shorter Makes the muzzle shorter (and also somewhat narrower) Forehead Higher Increases the height of the skull above the ears Skull Deeper Increases the depth of the skull behind the ears Anthro A blend of the above morphs at particular strengths See "ms.jpg", "fh.jpg", "sd.jpg" and "an.jpg" for example renders of each of these morphs applied separately at strength of 1.0. Package contents: Runtime:libraries:character:Chakat:Chakat+HM.cr2 Runtime:libraries:character:Chakat:Chakat+HM.png Readme:davewa:Chakat_HDM_readme.txt Readme:davewa:Chakat_HDM_images:an.jpg Readme:davewa:Chakat_HDM_images:fh.jpg Readme:davewa:Chakat_HDM_images:ms.jpg Readme:davewa:Chakat_HDM_images:sd.jpg Instructions: Unzip this into your runtime. This should put a new Chakat character into the same folder as the original and several files under Readme:davewa. You then have several options: 1. Use the new character in lieu of the original and gain the three morphs. 2. Use the new character for the basis of other variations which you may then save as new "looks", either by saving the resulting figure or by saving a "dial pose". 3. Use the CR2 in conjunction with a morph transferring package (such as MorphManager) to "inject" the morphs into any existing Chakat CR2s you might have.